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	<id>https://AY2021S2.qt5201.org/index.php?action=history&amp;feed=atom&amp;title=Blazed_Grating</id>
	<title>Blazed Grating - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://AY2021S2.qt5201.org/index.php?action=history&amp;feed=atom&amp;title=Blazed_Grating"/>
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	<updated>2026-08-09T19:33:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://AY2021S2.qt5201.org/index.php?title=Blazed_Grating&amp;diff=206&amp;oldid=prev</id>
		<title>Victor Avalos at 15:25, 28 February 2021</title>
		<link rel="alternate" type="text/html" href="https://AY2021S2.qt5201.org/index.php?title=Blazed_Grating&amp;diff=206&amp;oldid=prev"/>
		<updated>2021-02-28T15:25:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:25, 28 February 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:blazing.png|thumb|600px|]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:blazing.png|thumb|600px|]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The actual &lt;/del&gt;reflection is done in the grating facet, incident light makes an angle &amp;lt;math&amp;gt;\theta_i-\beta&amp;lt;/math&amp;gt; with the facet normal and gets reflected at the same angle, If we change to the surface normal, we get the relation:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In our type of blazing we only focus on the -1, 0 and +1 orders, all other orders are small enough to be negligible. For the +1 order the &lt;/ins&gt;reflection is done in the grating facet, incident light makes an angle &amp;lt;math&amp;gt;\theta_i-\beta&amp;lt;/math&amp;gt; with the facet normal and gets reflected at the same angle, If we change to the surface normal, we get the relation:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;math&amp;gt;\theta_i-\theta_r=2\beta&amp;lt;/math&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;math&amp;gt;\theta_i-\theta_r=2\beta&amp;lt;/math&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Victor Avalos</name></author>
	</entry>
	<entry>
		<id>https://AY2021S2.qt5201.org/index.php?title=Blazed_Grating&amp;diff=198&amp;oldid=prev</id>
		<title>Victor Avalos: Created page with &quot;Using a repetivive structure, it can separate a beam into different wavelengths &lt;math&gt;\lambda_m&lt;/math&gt;:  &lt;math&gt;a(\sin(\theta_i)+\sin(\theta_r))=m\lambda_m&lt;/math&gt;  Where &lt;math&gt;...&quot;</title>
		<link rel="alternate" type="text/html" href="https://AY2021S2.qt5201.org/index.php?title=Blazed_Grating&amp;diff=198&amp;oldid=prev"/>
		<updated>2021-02-27T11:30:42Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Using a repetivive structure, it can separate a beam into different wavelengths &amp;lt;math&amp;gt;\lambda_m&amp;lt;/math&amp;gt;:  &amp;lt;math&amp;gt;a(\sin(\theta_i)+\sin(\theta_r))=m\lambda_m&amp;lt;/math&amp;gt;  Where &amp;lt;math&amp;gt;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Using a repetivive structure, it can separate a beam into different wavelengths &amp;lt;math&amp;gt;\lambda_m&amp;lt;/math&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;a(\sin(\theta_i)+\sin(\theta_r))=m\lambda_m&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where &amp;lt;math&amp;gt;\theta_i &amp;lt;/math&amp;gt;and &amp;lt;math&amp;gt;\theta_r &amp;lt;/math&amp;gt;are the incidence and reflective angle respectively.&lt;br /&gt;
&lt;br /&gt;
[[File:blazing.png|thumb|600px|]]&lt;br /&gt;
&lt;br /&gt;
The actual reflection is done in the grating facet, incident light makes an angle &amp;lt;math&amp;gt;\theta_i-\beta&amp;lt;/math&amp;gt; with the facet normal and gets reflected at the same angle, If we change to the surface normal, we get the relation:&lt;br /&gt;
&amp;lt;math&amp;gt;\theta_i-\theta_r=2\beta&amp;lt;/math&amp;gt;&lt;/div&gt;</summary>
		<author><name>Victor Avalos</name></author>
	</entry>
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