Blazed Grating: Difference between revisions

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Created page with "Using a repetivive structure, it can separate a beam into different wavelengths <math>\lambda_m</math>: <math>a(\sin(\theta_i)+\sin(\theta_r))=m\lambda_m</math> Where <math>..."
 
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[[File:blazing.png|thumb|600px|]]
[[File:blazing.png|thumb|600px|]]


The actual reflection is done in the grating facet, incident light makes an angle <math>\theta_i-\beta</math> with the facet normal and gets reflected at the same angle, If we change to the surface normal, we get the relation:
In our type of blazing we only focus on the -1, 0 and +1 orders, all other orders are small enough to be negligible. For the +1 order the reflection is done in the grating facet, incident light makes an angle <math>\theta_i-\beta</math> with the facet normal and gets reflected at the same angle, If we change to the surface normal, we get the relation:
<math>\theta_i-\theta_r=2\beta</math>
<math>\theta_i-\theta_r=2\beta</math>

Latest revision as of 23:25, 28 February 2021

Using a repetivive structure, it can separate a beam into different wavelengths λm:

a(sin⁡(θi)+sin⁡(θr))=mλm

Where θiand θrare the incidence and reflective angle respectively.

In our type of blazing we only focus on the -1, 0 and +1 orders, all other orders are small enough to be negligible. For the +1 order the reflection is done in the grating facet, incident light makes an angle θi−β with the facet normal and gets reflected at the same angle, If we change to the surface normal, we get the relation: θi−θr=2β